EOU2: Climbing a tree (?), 25F
Jan. 20th, 2019 02:20 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
1F-5F | B1 | 6F | 7F | 8F | 9F | 10F
11F | B2 | 12F | 13F | 14F | 15F
B3 | B4 | 16F | 17F | 18F | 19F | 20F
21F | 22F | 23F | 24F | 25F | B5
26F | 27F | 28F | 29F | 30F (1) | 30F (2) | 31F
It's time to bring this game to its conclusion, with the highest production values I can manage. By the way, something I forgot to mention about the last FOE in the process of tearing through them all - their fixed drop isn't guaranteed, but I still got plenty from fighting so many of them. Also, extra sad dialogue. :< Also, duclet-voiced caster! Who talks about punishing a certain upcoming enemy.
Two quests to complete, and a couple side-diversions. The first is to track something of Marion's down on 16F. If you don't have/won't use a Beast, you need to get a lady and a (male/female) puppy called Bobby to help you. Just need to go kill a Nightmare on 23F for Stallion Meat. Of course, I had a Beast, but I did it this way anyway because Touya is butt and will likely just use his wolf. That said, it's nothing interesting; it's just an extra trip that changes the dialogue during the quest (the puppy does everything if you get it, else the first Beast in your party does the appropriate actions), as well as after. Oddly, it'll howl regardless of whether it's a tiger, bear, wolf, panda, or the puppy. It's also possible to get the puppy after and have it steal the credit, or get the Stallion Meat and keep it in your inventory forever.

Either way, the animal finds the lost brooch. Also, Marion plans on coming over to Cass' for a pint as a way of thanking him, as this wasn't a formal request.
I also break 100 hours around this point.
Second quest is to try to trick a kid into thinking his father from Etria is still alive and kicking in the Labyrinth by bringing something back from it. I'm told to beat a tough monster and ideally get a rare material as a soveneir. Sounds like conditionals from FOEs to me, so I grab them all. Turns out I only needed one, so I give the Bound Shard since Sky Metal Shard sells for more. Also turns out he knew his father was gone the whole time, and his mother cries and stuff. Getting the rare material gives me 3 Nectar IIs instead of 1.

I also go ahead and use some food to try to get an EMP Lv10 Grimoire. I manage to beat two shiny ones (no real threatening difference), and...end up in this ugly situation where I take on three all in one fight. The third goes off incredibly screwy, but I have enough to survive the fight, and the fruits of my labor was the Grimoire in question. Only looking it up after did I find out it might not be as good as Stigmata after all...stupid enemy skill differences!
I also got an extra conditional by busting out Petrifying Breath on those Nozunukis. It makes an ultimate accessory for the Troubadour, available in unlimited quantities after selling just one.

25F brought forth two new enemies. On the left is Undead Soldier. This thing usually showed up with one of those steel soldiers. It has a chaser-type move, but excepting here and that one shiny one I found (who just used a normal physical), I just killed its friend before it could (Volt Rounds/Link Order/some physicals), then it on the next turn. In these rare fights, I'd focus down the King Gels first (often with Burst Shot), since it can summon Yellow Gels and use a strong combination attack when alone. Never gave it the chance to do this. They both have conditionals: Undead Soldier to die while feared (which isn't a sure bet), and King Gel to kill with Curse damage. Fought a lot before this trying to get the drops, and on finding out that specific, decided I'd set up to get it later. But I get it anyway regardless, no Curse Food needed. I get even more when I find a consistent setup to throw it into critical: Burst Shot and Link Order from Devaki.
I had an interesting adventure here where my experience was made unequal. It was late and they're close to the cap so I didn't mind, but yet I took solo Ichigo anyway and managed to get him exactly on par with everyone else. After the usual FOE repeat rush, the latter half of the floor was a maze. I somehow find my way to the end easily, so have to go back and find all the other nooks and crannies. There is an ominous glowing red door before me...time to prepare and clean up loose ends!

First, I beat chicken Kenshiro with two characters, those being Varda and Devaki. I slap a Grimoire on Varda to counter the offensive reduction, and they both do their thing. Devaki also uses Frailty Curse towards the end of the battle (no time before that). All it takes is the binds holding out. For this, a different reward from fighting him with a full party is given, which gives +3 to all stats instead of +2 and adds more HP. The experience from this and turning in the quest is enough to take both to take both to Lv70.

Next, I take the other three, along with Tawny and Iantha (a Ronin) to get a conditional from those dragons in the second stratum's secret area. It requires you to kill them via instant death. I was trying to get this with Devaki earlier, but it wasn't proccing. But Iantha's Force Break essentially always instantly kills if the target is at critical HP.

Finally, I take on the Frost King proper to get the whole main party to 70. To actually go into the quest this time, it's put out by Canaan due to it suddenly showing up one day and none of them being able to get near it. No clothes and such. So we, the earthbound ones, tasked with dealing with it with our cold resistance.
It's in the southeast room just standing here.
---

Again, this is an interesting fight, seeing Kei stepping out for a Troubadour. It has a pattern of throwing up armor at certain HP thresholds that you need to take care of before dealing with it. But with enough buffs - Troubadour's Force Break being key - you can skip it all with a one-hit kill.
My damage is less than last time due to not using all the buffs and not as many Cut Ups, although I did use a Pre-Initiative Grimoire. Still, all that mattered was that he died in a single hit. It also took more turns than last time due to not all the binds landing. If I had all the proper buffs though, I'd have done 10000 more.
Conditional is killing it when Arm Bound, which it was. The normal drop lets you make a helmet that has great defenses but lowers action speed. The Conditional gives you a shield with fantastic defenses and ice resistance, but also a heavy fire weakness.
---
So that got everyone to the level cap for the time being (not to mention got Ciara plenty of experience). Everyone is at their finest for the final battle.
I also finish up the recipes for the fifth Stratum. Notably, I end on the STR+10 food. Doing these makes Regina plan for a feast with her grandfather, and triggers her third set of quotes, which I'll go over next time. Oh, and one more thing.

The nexus has been unbound for real this time. To make this even nastier, I've thrown on STR+10 food. It's time to fulfill my destiny. I do some Grimoire reshuffling and make my way to the door. One of the Grimoires is a Stalker Grimoire as so to prevent random encounters on the way there. Theoretically. Encounter rates can be random.
This isn't about winning at this point. I've beaten postgame bosses, so this guy is just doomed. No, this is about winning as hard as I can. On opening the big red door, I come before a huge pod, where a scene plays out...
---
After swinging the heavy the heavy door open,
you enter an open, well-lit chamber
The hall is filled with objects wonderous
to your eyes, as well as a strange, echoing
noise.
As you struggle to take it all in, the
mysterious voice booms from above you.
Overlord: ("AT LAST. YOU HAVE ASCENDED."
"Welcome to the inner sanctum of my
Heavenly Keep... The King's Hall.
We created it in the image of an ancient
ark, that we might escape into the skies.
I fear you will not understand my tale,
but listen... Long ago, this world faced
destruction.
The signs were obvious, and so we made
plans to flee the perishing earth for the
skies.
(Ngh...)
But another ordeal fell upon us.
Humanity could not adapt to the
drastically altered environment.
I continued my never-ending research
on life to save them. But some were not
satisfied...
They wished to die on their home soil...
to return to the false lands on the dead
earth.
I performed experiment after experiment
to save those who remained faithful to me...
(Uggghh...)
But the secrets of life are obscure and
arcane. Little time remained to find
a breakthrough.
Thus did I discard my human form,
trasnffering my mind to a body that
would last forever.
In this way, I continued my research to
protect my flock from all manner of
calamities.
That research continues today. The Grail
of Kings... source of that much-sought
immortality...
It is not yet fully functional. Genetic
warping occurs, and men become
something entirely other.
(PITIFUL)
If she had remained with me... Her
specialty was genetic research... perhaps...
No, The past is dead, and it is folly to
speculate. I alone will discover man's
salvation!
I will not let you take the Grail of Kings
from here! It is vital to mankind's future!
Perish and become dust before my power
as the Overlord!"
---
And with this...

IT IS ON.
---

The most important thing about the battle against the Overlord is this triggering. I could've used Sweet & Sour Moa, but I wanted overkill asskicking damage (STR+10 food) and was actually clean out of the food and was too lazy to get more. Either is important because of his first move: LRDA inflicts random ailments on the party. I can afford this happening (would just need to heal with Kei...assuming she doesn't get bopped either), but it's easier if it doesn't.
When it doesn't...well. By now you should know the fate of all powerful foes who stand in my way who can't be completely bound..

Well, you'd be WRONG~
Turn 1: Defend/Defend/Defend/Shock Fantasia/Frailty Curse
Turn 2: Power Gel (Azura)/Fire Prelude (Azura)/War Cry/Weakening Curse
Turn 3: Defend/Defend/Point Blank/Salve/Chained Benefit
Turn 4: Defend/Shock Circle/Burst Shot/Swap Step (Devaki)/Stigmata
The ubergun technically was not necessary here. It only has 6000 HP, All the buffs on Azura were enough for the win anyway, she just might've needed to use her Force Boost. Chained Benefit/Stigmata was technically pointless. So why this? This is a two-phase fight. Although the first time, I overcompensate and Varda/Ichigo's turn 3 was dedicated to buffing the former. I just did Stigmata because Head Bind buffs elemental damage...though I guess it has to be pure elemental damage. I also had to stall on turn 3, else he would block the Burst Shot. I thought he might immediately shift over midbattle...
But instead, you get a small break where another scene happens. By the way. If you don't go fast like this, it eventually starts repeatedly using an attack that may as well be an instant kill.
---
The majestic being known as the Overlord
falls silent before you...
As you bask in your hard-won victory,
the voice speaks again.
Overlord:
"It seems your power is far greater than I
anticipated. But you do not understand...
My research is still far from complete.
Though I have created something of
a prototype...
True eternal life will not be possible until
the Grail of Kings is finished.
And so I cannot allow myself to be
defeated now.
But I have a propsition. I can grant you
eternal life... Trascendence of your mortal
human forms.
In return for which, you must leave the
Grail of Kings with me and depart from
this castle.
(I WOULD HAVE YOUR ANSWER)
Think well... do not all humans desire life
eternal and strength unsurpassed?"
The Overlord's offer has been made,
and he awaits your answer.
The decision is entirely in your hands...
How will you answer?
"Very well. We'll go back."
"We cannot turn back now."
---
Answering the first of these leads to a Game Over, because his research is incomplete and therefore would more than likely turn you into grotesque monsters. I believe this was more ambiguous in the original, but the threat is very much laid out here. Here's a link to this scene in the original.
---
You cannot leave when the Grail of Kings
is so near at hand, and so you refuse
the Overlord.
At hearing your response, the Overlord
sighs deeply before speaking again.
(FOOL.)
"So... That is the path you choose. It was
inevitable, I suppose. Then I will resist
you with my true power..!
(HEAR ME!)
Children of man! Freed from the
destruction of the old world, I have
dreamt a new future.
(VA'd)
None shall deter me from my sacred goal!
I shall surpass the limits of humanity!
(VA'd)
Witness the might of a true god!"
--
And then...this insane transformation happens.

This is it. The final battle of the main game in Classic Mode. Overlord has 27000HP,. He has a variety of attacks, including Mountain Stream (he opens with this), "looking at the party fearlessly", then using this to one row. There's also Dazzling Sunlight, Hail and Rain, and Crashing Thunder, all which deal 180% damage of Fire/Ice/Volt to the party and attempt to bind their head/arms/legs. If he's debuffed, he'll sometimes use Seek to purge them all and raise his physical attack by 30%. He can also debuff you with Solitude, a nasty move that halves your physical defense and attempts to inflict paralysis/fear. Birth of Anguish is a move that inflicts Cut damage, can splash, and inflict Fear.
Most interestingly, he can summon Killer Satellites or the Overlord Core. The former have 1700HP and use chaser-type attacks after the elemental moves. They can also explode for heavy fire damage. The latter just sits there, but when the Overlord uses his...Dance attack with it active, it becomes significantly more powerful - going up to 10 hits (from 5) and doubling in power (400% to 200%). It can only hit a target once/twice under normal circumstances, although with Hit-Taker and such, the damage can be spread around.

Of course, none of that even matters.
Turn 1: Power Gel/Fire Prelude/War Cry/Defend/Frailty Curse
Turn 2: Limitless/Hit-Taker (FB)/Front Guard/Defend/Chained Benefit <- Switching Azura and Kei
Overlord uses his first two turns on "charging" and then using Mountain Stream, hence the free buffing period and Ichigo defending on Turn 2. It was also a good idea to use the Force Boost, because it could hurt. And what happens on Turn 3? Watch the video!?
Turn 3: Ecstasy (FB)/Hit-Taker/Swap Step/Defend/Stigmata (FB)

Indeed. I think I messed something up somewhere when taking this still shot (which I had to reload for), but that is still a one-hit kill on the final boss. Really, I might've even been able to do this even without the uberwhip. Certainly, as indicated by Juggernaut, it'd just mean a few more turns at most.
But regardless...
---
An epic battle of epic proportions has happened. Not quite my most epic battle to date, but that was certainly a battle. One thing, however, is true.
My guild and I are now the Heroes of Lagaard. An epilogue immediately follows the results screen.
---
Shafts of light fill the room, and
after a violent quake, the light
pours down to the earth...
Whether the light marks the end
of an ancient legend...
or the opening of a new chapter...
It would be premature to judge now.

You recall his words... "My aim was
nothing less than the evolution of
man... the dawn of a new race!"

Perhaps their conflict was not
a matter of right and wrong.
It was a struggle whose outcome was
determined by the strength of their
respective beliefs.
There may come a time again when
mankind, facing incredible adversity,
will lose its way...
But even when traveling a false path,
man will continue to go forward,
one step at a time.
Just as you traversed the flying
castle, their strength and bravery
will allow them to face any hardship.



---
The game then goes from townmember to townmember, skipping only Regina for some reason. Word of the Overlord's demise has already reached them, and these scenes show them planning a feast and party in Velichye's honor.
---
Quona:
Mom, mom! They said that everyone from
Velichiye came back safe...!
Hanna:
Is that true!? Then there's no time to waste!
We've got a feast to prepare!
Hanna:
They've just accomplished the impossible...
You know they'll be hungry! Come on Quona,
fetch the ingredients!
Okay...! I'll help as much as I can so we can
welcome back Velichiye!
_____
Abigail:
I always thought they would be the ones
to solve the mystery of the legend...
Abigail:
Haha, I'm not just saying that! I've been
rooting for them throughout their whole
journey!
Abigail:
And I wasn't the only one. Dad and all the
people at the workshop were cheering for
them, too.
Abigail:
All of Sitoth Trading has been rooting
for the Velichiye guild!
_____
Cass:
They finally did it, did they? Awright!
I'm off to see myself some real live heroes!
Cass:
Yeh know they've come far if I'm taking
the trouble to go see them! Haw haw haw!
Cass:
What's that yeh say? A barkeep shouldn't
leave his bar...?
Cass:
Aw, don't yeh sweat that. We'll be open
tomorrow! Ain't a blamed thing wrong
with a barkeeping shuttering for the day!
_____
Marion:
So they've traveled the length and breadth
of the Labyrinth. Hm... I suppose I should
do what I can to keep pace.
Marion:
Ah, but no. I can't indulge my bad habits...
This is not the time for me to wallow in
the past.
Marion:
Still... who would have thought that
they'd become heroes of the city?
Marion:
I wonder what their faces will be like as they
return. How should I greet them...? Haha,
at last, something to look forward to.
_____
Gradriel:
They are returning... This means that my
father will be saved!
Gradriel:
Oh, but we waste time. Minister Dubois!
Make haste to ready the celebration for
our heroes' return!
Dubois:
At once, Lady Gradriel! I shall prepare
festivities befitting such a glorious
occasion!
Dubois:
Why, it seems as though the people are
already gathering. This will be quite
the celebration...!
_____
Wilhelm:
It seems they've fulfilled our selfish
desire...
Wilhelm:
The Ruler of Heaven is no more. And so...
those explorers trapped in an endless cycle
of torment can finally know peace.
Artelinde:
Velichiye... Seems there's
no one who doesn't know the name now.
Everyone has nothing but praise for them.
Artelinde:
Their names will never be forgotten here...
And that's true immortality.
---

And that's it! Final gametime is 105:08, jesus. Compare to my first save, and again, be a bit sad that Tawny didn't make it to the final party even though she was in the initial plan in Kei's place. Beating the game unlocks the Album. I don't get any of the movies, but I do unlock all the music and even the voice clips, including those for the story party.
Of course, there's a postgame and a promised fight some voice in the basement said we could have if we beat this guy. So I'm not done yet. There's still more DLC to bust open and postgame bosses to formally slaughter. Next time, I think I'll finally see what that basement's all about, as long as I don't have to jump through even more hoops. And since it's the story mode's final battle area.
Next | Index
11F | B2 | 12F | 13F | 14F | 15F
B3 | B4 | 16F | 17F | 18F | 19F | 20F
21F | 22F | 23F | 24F | 25F | B5
26F | 27F | 28F | 29F | 30F (1) | 30F (2) | 31F
It's time to bring this game to its conclusion, with the highest production values I can manage. By the way, something I forgot to mention about the last FOE in the process of tearing through them all - their fixed drop isn't guaranteed, but I still got plenty from fighting so many of them. Also, extra sad dialogue. :< Also, duclet-voiced caster! Who talks about punishing a certain upcoming enemy.
Two quests to complete, and a couple side-diversions. The first is to track something of Marion's down on 16F. If you don't have/won't use a Beast, you need to get a lady and a (male/female) puppy called Bobby to help you. Just need to go kill a Nightmare on 23F for Stallion Meat. Of course, I had a Beast, but I did it this way anyway because Touya is butt and will likely just use his wolf. That said, it's nothing interesting; it's just an extra trip that changes the dialogue during the quest (the puppy does everything if you get it, else the first Beast in your party does the appropriate actions), as well as after. Oddly, it'll howl regardless of whether it's a tiger, bear, wolf, panda, or the puppy. It's also possible to get the puppy after and have it steal the credit, or get the Stallion Meat and keep it in your inventory forever.

Either way, the animal finds the lost brooch. Also, Marion plans on coming over to Cass' for a pint as a way of thanking him, as this wasn't a formal request.
I also break 100 hours around this point.
Second quest is to try to trick a kid into thinking his father from Etria is still alive and kicking in the Labyrinth by bringing something back from it. I'm told to beat a tough monster and ideally get a rare material as a soveneir. Sounds like conditionals from FOEs to me, so I grab them all. Turns out I only needed one, so I give the Bound Shard since Sky Metal Shard sells for more. Also turns out he knew his father was gone the whole time, and his mother cries and stuff. Getting the rare material gives me 3 Nectar IIs instead of 1.

I also go ahead and use some food to try to get an EMP Lv10 Grimoire. I manage to beat two shiny ones (no real threatening difference), and...end up in this ugly situation where I take on three all in one fight. The third goes off incredibly screwy, but I have enough to survive the fight, and the fruits of my labor was the Grimoire in question. Only looking it up after did I find out it might not be as good as Stigmata after all...stupid enemy skill differences!
I also got an extra conditional by busting out Petrifying Breath on those Nozunukis. It makes an ultimate accessory for the Troubadour, available in unlimited quantities after selling just one.

25F brought forth two new enemies. On the left is Undead Soldier. This thing usually showed up with one of those steel soldiers. It has a chaser-type move, but excepting here and that one shiny one I found (who just used a normal physical), I just killed its friend before it could (Volt Rounds/Link Order/some physicals), then it on the next turn. In these rare fights, I'd focus down the King Gels first (often with Burst Shot), since it can summon Yellow Gels and use a strong combination attack when alone. Never gave it the chance to do this. They both have conditionals: Undead Soldier to die while feared (which isn't a sure bet), and King Gel to kill with Curse damage. Fought a lot before this trying to get the drops, and on finding out that specific, decided I'd set up to get it later. But I get it anyway regardless, no Curse Food needed. I get even more when I find a consistent setup to throw it into critical: Burst Shot and Link Order from Devaki.
I had an interesting adventure here where my experience was made unequal. It was late and they're close to the cap so I didn't mind, but yet I took solo Ichigo anyway and managed to get him exactly on par with everyone else. After the usual FOE repeat rush, the latter half of the floor was a maze. I somehow find my way to the end easily, so have to go back and find all the other nooks and crannies. There is an ominous glowing red door before me...time to prepare and clean up loose ends!

First, I beat chicken Kenshiro with two characters, those being Varda and Devaki. I slap a Grimoire on Varda to counter the offensive reduction, and they both do their thing. Devaki also uses Frailty Curse towards the end of the battle (no time before that). All it takes is the binds holding out. For this, a different reward from fighting him with a full party is given, which gives +3 to all stats instead of +2 and adds more HP. The experience from this and turning in the quest is enough to take both to take both to Lv70.

Next, I take the other three, along with Tawny and Iantha (a Ronin) to get a conditional from those dragons in the second stratum's secret area. It requires you to kill them via instant death. I was trying to get this with Devaki earlier, but it wasn't proccing. But Iantha's Force Break essentially always instantly kills if the target is at critical HP.

Finally, I take on the Frost King proper to get the whole main party to 70. To actually go into the quest this time, it's put out by Canaan due to it suddenly showing up one day and none of them being able to get near it. No clothes and such. So we, the earthbound ones, tasked with dealing with it with our cold resistance.
It's in the southeast room just standing here.
---

Again, this is an interesting fight, seeing Kei stepping out for a Troubadour. It has a pattern of throwing up armor at certain HP thresholds that you need to take care of before dealing with it. But with enough buffs - Troubadour's Force Break being key - you can skip it all with a one-hit kill.
My damage is less than last time due to not using all the buffs and not as many Cut Ups, although I did use a Pre-Initiative Grimoire. Still, all that mattered was that he died in a single hit. It also took more turns than last time due to not all the binds landing. If I had all the proper buffs though, I'd have done 10000 more.
Conditional is killing it when Arm Bound, which it was. The normal drop lets you make a helmet that has great defenses but lowers action speed. The Conditional gives you a shield with fantastic defenses and ice resistance, but also a heavy fire weakness.
---
So that got everyone to the level cap for the time being (not to mention got Ciara plenty of experience). Everyone is at their finest for the final battle.
I also finish up the recipes for the fifth Stratum. Notably, I end on the STR+10 food. Doing these makes Regina plan for a feast with her grandfather, and triggers her third set of quotes, which I'll go over next time. Oh, and one more thing.

The nexus has been unbound for real this time. To make this even nastier, I've thrown on STR+10 food. It's time to fulfill my destiny. I do some Grimoire reshuffling and make my way to the door. One of the Grimoires is a Stalker Grimoire as so to prevent random encounters on the way there. Theoretically. Encounter rates can be random.
This isn't about winning at this point. I've beaten postgame bosses, so this guy is just doomed. No, this is about winning as hard as I can. On opening the big red door, I come before a huge pod, where a scene plays out...
---
After swinging the heavy the heavy door open,
you enter an open, well-lit chamber
The hall is filled with objects wonderous
to your eyes, as well as a strange, echoing
noise.
As you struggle to take it all in, the
mysterious voice booms from above you.
Overlord: ("AT LAST. YOU HAVE ASCENDED."
"Welcome to the inner sanctum of my
Heavenly Keep... The King's Hall.
We created it in the image of an ancient
ark, that we might escape into the skies.
I fear you will not understand my tale,
but listen... Long ago, this world faced
destruction.
The signs were obvious, and so we made
plans to flee the perishing earth for the
skies.
(Ngh...)
But another ordeal fell upon us.
Humanity could not adapt to the
drastically altered environment.
I continued my never-ending research
on life to save them. But some were not
satisfied...
They wished to die on their home soil...
to return to the false lands on the dead
earth.
I performed experiment after experiment
to save those who remained faithful to me...
(Uggghh...)
But the secrets of life are obscure and
arcane. Little time remained to find
a breakthrough.
Thus did I discard my human form,
trasnffering my mind to a body that
would last forever.
In this way, I continued my research to
protect my flock from all manner of
calamities.
That research continues today. The Grail
of Kings... source of that much-sought
immortality...
It is not yet fully functional. Genetic
warping occurs, and men become
something entirely other.
(PITIFUL)
If she had remained with me... Her
specialty was genetic research... perhaps...
No, The past is dead, and it is folly to
speculate. I alone will discover man's
salvation!
I will not let you take the Grail of Kings
from here! It is vital to mankind's future!
Perish and become dust before my power
as the Overlord!"
---
And with this...

IT IS ON.
---

The most important thing about the battle against the Overlord is this triggering. I could've used Sweet & Sour Moa, but I wanted overkill asskicking damage (STR+10 food) and was actually clean out of the food and was too lazy to get more. Either is important because of his first move: LRDA inflicts random ailments on the party. I can afford this happening (would just need to heal with Kei...assuming she doesn't get bopped either), but it's easier if it doesn't.
When it doesn't...well. By now you should know the fate of all powerful foes who stand in my way who can't be completely bound..

Well, you'd be WRONG~
Turn 1: Defend/Defend/Defend/Shock Fantasia/Frailty Curse
Turn 2: Power Gel (Azura)/Fire Prelude (Azura)/War Cry/Weakening Curse
Turn 3: Defend/Defend/Point Blank/Salve/Chained Benefit
Turn 4: Defend/Shock Circle/Burst Shot/Swap Step (Devaki)/Stigmata
The ubergun technically was not necessary here. It only has 6000 HP, All the buffs on Azura were enough for the win anyway, she just might've needed to use her Force Boost. Chained Benefit/Stigmata was technically pointless. So why this? This is a two-phase fight. Although the first time, I overcompensate and Varda/Ichigo's turn 3 was dedicated to buffing the former. I just did Stigmata because Head Bind buffs elemental damage...though I guess it has to be pure elemental damage. I also had to stall on turn 3, else he would block the Burst Shot. I thought he might immediately shift over midbattle...
But instead, you get a small break where another scene happens. By the way. If you don't go fast like this, it eventually starts repeatedly using an attack that may as well be an instant kill.
---
The majestic being known as the Overlord
falls silent before you...
As you bask in your hard-won victory,
the voice speaks again.
Overlord:
"It seems your power is far greater than I
anticipated. But you do not understand...
My research is still far from complete.
Though I have created something of
a prototype...
True eternal life will not be possible until
the Grail of Kings is finished.
And so I cannot allow myself to be
defeated now.
But I have a propsition. I can grant you
eternal life... Trascendence of your mortal
human forms.
In return for which, you must leave the
Grail of Kings with me and depart from
this castle.
(I WOULD HAVE YOUR ANSWER)
Think well... do not all humans desire life
eternal and strength unsurpassed?"
The Overlord's offer has been made,
and he awaits your answer.
The decision is entirely in your hands...
How will you answer?
"Very well. We'll go back."
"We cannot turn back now."
---
Answering the first of these leads to a Game Over, because his research is incomplete and therefore would more than likely turn you into grotesque monsters. I believe this was more ambiguous in the original, but the threat is very much laid out here. Here's a link to this scene in the original.
---
You cannot leave when the Grail of Kings
is so near at hand, and so you refuse
the Overlord.
At hearing your response, the Overlord
sighs deeply before speaking again.
(FOOL.)
"So... That is the path you choose. It was
inevitable, I suppose. Then I will resist
you with my true power..!
(HEAR ME!)
Children of man! Freed from the
destruction of the old world, I have
dreamt a new future.
(VA'd)
None shall deter me from my sacred goal!
I shall surpass the limits of humanity!
(VA'd)
Witness the might of a true god!"
--
And then...this insane transformation happens.

This is it. The final battle of the main game in Classic Mode. Overlord has 27000HP,. He has a variety of attacks, including Mountain Stream (he opens with this), "looking at the party fearlessly", then using this to one row. There's also Dazzling Sunlight, Hail and Rain, and Crashing Thunder, all which deal 180% damage of Fire/Ice/Volt to the party and attempt to bind their head/arms/legs. If he's debuffed, he'll sometimes use Seek to purge them all and raise his physical attack by 30%. He can also debuff you with Solitude, a nasty move that halves your physical defense and attempts to inflict paralysis/fear. Birth of Anguish is a move that inflicts Cut damage, can splash, and inflict Fear.
Most interestingly, he can summon Killer Satellites or the Overlord Core. The former have 1700HP and use chaser-type attacks after the elemental moves. They can also explode for heavy fire damage. The latter just sits there, but when the Overlord uses his...Dance attack with it active, it becomes significantly more powerful - going up to 10 hits (from 5) and doubling in power (400% to 200%). It can only hit a target once/twice under normal circumstances, although with Hit-Taker and such, the damage can be spread around.

Of course, none of that even matters.
Turn 1: Power Gel/Fire Prelude/War Cry/Defend/Frailty Curse
Turn 2: Limitless/Hit-Taker (FB)/Front Guard/Defend/Chained Benefit <- Switching Azura and Kei
Overlord uses his first two turns on "charging" and then using Mountain Stream, hence the free buffing period and Ichigo defending on Turn 2. It was also a good idea to use the Force Boost, because it could hurt. And what happens on Turn 3? Watch the video!?
Turn 3: Ecstasy (FB)/Hit-Taker/Swap Step/Defend/Stigmata (FB)

Indeed. I think I messed something up somewhere when taking this still shot (which I had to reload for), but that is still a one-hit kill on the final boss. Really, I might've even been able to do this even without the uberwhip. Certainly, as indicated by Juggernaut, it'd just mean a few more turns at most.
But regardless...
---
An epic battle of epic proportions has happened. Not quite my most epic battle to date, but that was certainly a battle. One thing, however, is true.
My guild and I are now the Heroes of Lagaard. An epilogue immediately follows the results screen.
---
after a violent quake, the light
pours down to the earth...
Whether the light marks the end
of an ancient legend...
or the opening of a new chapter...
It would be premature to judge now.

You recall his words... "My aim was
nothing less than the evolution of
man... the dawn of a new race!"

Perhaps their conflict was not
a matter of right and wrong.
It was a struggle whose outcome was
determined by the strength of their
respective beliefs.
There may come a time again when
mankind, facing incredible adversity,
will lose its way...
But even when traveling a false path,
man will continue to go forward,
one step at a time.
Just as you traversed the flying
castle, their strength and bravery
will allow them to face any hardship.



---
The game then goes from townmember to townmember, skipping only Regina for some reason. Word of the Overlord's demise has already reached them, and these scenes show them planning a feast and party in Velichye's honor.
---
Quona:
Mom, mom! They said that everyone from
Velichiye came back safe...!
Hanna:
Is that true!? Then there's no time to waste!
We've got a feast to prepare!
Hanna:
They've just accomplished the impossible...
You know they'll be hungry! Come on Quona,
fetch the ingredients!
Okay...! I'll help as much as I can so we can
welcome back Velichiye!
_____
Abigail:
I always thought they would be the ones
to solve the mystery of the legend...
Abigail:
Haha, I'm not just saying that! I've been
rooting for them throughout their whole
journey!
Abigail:
And I wasn't the only one. Dad and all the
people at the workshop were cheering for
them, too.
Abigail:
All of Sitoth Trading has been rooting
for the Velichiye guild!
_____
Cass:
They finally did it, did they? Awright!
I'm off to see myself some real live heroes!
Cass:
Yeh know they've come far if I'm taking
the trouble to go see them! Haw haw haw!
Cass:
What's that yeh say? A barkeep shouldn't
leave his bar...?
Cass:
Aw, don't yeh sweat that. We'll be open
tomorrow! Ain't a blamed thing wrong
with a barkeeping shuttering for the day!
_____
Marion:
So they've traveled the length and breadth
of the Labyrinth. Hm... I suppose I should
do what I can to keep pace.
Marion:
Ah, but no. I can't indulge my bad habits...
This is not the time for me to wallow in
the past.
Marion:
Still... who would have thought that
they'd become heroes of the city?
Marion:
I wonder what their faces will be like as they
return. How should I greet them...? Haha,
at last, something to look forward to.
_____
Gradriel:
They are returning... This means that my
father will be saved!
Gradriel:
Oh, but we waste time. Minister Dubois!
Make haste to ready the celebration for
our heroes' return!
Dubois:
At once, Lady Gradriel! I shall prepare
festivities befitting such a glorious
occasion!
Dubois:
Why, it seems as though the people are
already gathering. This will be quite
the celebration...!
_____
Wilhelm:
It seems they've fulfilled our selfish
desire...
Wilhelm:
The Ruler of Heaven is no more. And so...
those explorers trapped in an endless cycle
of torment can finally know peace.
Artelinde:
Velichiye... Seems there's
no one who doesn't know the name now.
Everyone has nothing but praise for them.
Artelinde:
Their names will never be forgotten here...
And that's true immortality.
---

And that's it! Final gametime is 105:08, jesus. Compare to my first save, and again, be a bit sad that Tawny didn't make it to the final party even though she was in the initial plan in Kei's place. Beating the game unlocks the Album. I don't get any of the movies, but I do unlock all the music and even the voice clips, including those for the story party.
Of course, there's a postgame and a promised fight some voice in the basement said we could have if we beat this guy. So I'm not done yet. There's still more DLC to bust open and postgame bosses to formally slaughter. Next time, I think I'll finally see what that basement's all about, as long as I don't have to jump through even more hoops. And since it's the story mode's final battle area.
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