[personal profile] sirsystemerror
1F-5F | B1 | 6F | 7F | 8F | 9F | 10F
11F | B2 | 12F | 13F | 14F | 15F
B3 | B4 | 16F | 17F | 18F | 19F | 20F
21F | 22F | 23F | 24F | 25F | B5
26F | 27F | 28F | 29F | 30F (1) | 30F (2) | 31F


A very short floor here. There's one new quest. It's about a family from a previous quest who has given birth to a baby girl, who needs a capable trained animal to calm her down. Instant pass, I have Ichigo. Who apparently does not take too kindly to hearing Marion hates fur and furries. Which incidentally is the other way to beat the quest - get some drops from Nozuchis and Gem Lizards, make yourself a fur-suit, and be on your way. Touya will probably cover this way.


So 23F. The overlord taunts me some more, more or less warning that an explorer forcibily granted immortality now stands between him and me. Before me is the eptiome of EOU2's boss design: this SOB has 72000HP, tied with one of the superbosses for third-highest in the game. The game practically DEMANDS you use the bombs to whittle this down to a more manageable level. There's thankfully a faux Geomagnetic Pole here you can use to save and heal, which is good for helping figure out this boss. Practically the whole floor is dedicated to this puzzle.

I tried to solve it, but got annoyed when I couldn't get beyond figuring out how to get one bomb onto him. So let's try a different approach.


Playtime's over.

---


The first round of battle goes similarly to any other battle. The difference being it politely gives me a buff as well - Berserk Cry, boosting the power of EVERYONE IN THE BATTLE by 100%. Second turn, I throw down Stigmata and have Azura charge up herself in attempt to throw in some extra damage.


It...it dies.





Really, really badly.






Azura certainly can't be called a slouch either and delivers the final blow, even if those two shots were almost all its HP to begin with. Absolutely positively 100% wrecked.


Actually, truth be told, I don't actually need the brokenly strong whip, either. I just need to use both buffing strategies and need all the binds to last through Turn 4. Very consistent. If you look at some of these, you'll see they're from different takes.

Turn 1: Limitless/Warrior Song/Frailty Curse/Fire Prelude (Varda)/Chained Benefit
Turn 2: Ecstasy (FB)/Point Blank/Swap Step (Devaki)/Hit-Taker/Stigmata (FB)
Turn 3: Ecstasy/Burst Shot (FB)/Shock Circle/Power Gel (Azura)/Absorb
Turn 4: Ecstasy/Volt Rounds (2nd shot)/Shock Circle/Hit-Taker/Black Mist
Turn 5: Ecstasy/Volt Rounds/Shock Circle/Hit-Taker/Link Order


Conditional is killing it while it's leg bound. Done. I could also use AGI+10 food to boost Azura's damage more, although the only real difference this made was Devaki getting the kill off her Link Order instead of Varda's Ecstasy.

---


So yes actually, playtime is not over. Disregard buying the whip above for now. The Overlord sees he'll have to personally deal with me, and says he'll use the Grail of Kings to instill new life into my party. He then invites us to his lair on 25F. I'd say he just signed his own death warrant.

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sirsystemerror

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