sirsystemerror (
sirsystemerror) wrote2019-01-19 09:45 pm
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EOU2: (not) Climbing a tree, B4
1F-5F | B1 | 6F | 7F | 8F | 9F | 10F
11F | B2 | 12F | 13F | 14F | 15F
B3 | B4 | 16F | 17F | 18F | 19F | 20F
21F | 22F | 23F | 24F | 25F | B5
26F | 27F | 28F | 29F | 30F (1) | 30F (2) | 31F

So here's a shot of the status screen. Still in good shape, but materials are piling up in the inventory, and Kei's a bit low on juice. May as well go and heal/restock.

From this trip and the restaurant, plus selling Devaki's current armor, I have just enough to get a new shield (from the Wall enemies) that gives some nice resistances and Bindings. On that last one, I decide, why not? Already whipping this game as it is, literally. May as well go that extra mile. Her defense goes up to 198 as a result of this.
Although I do screw my own ass a bit - I spend so much money on this that I need to sell a few things to stay at the inn. I also accidentally use the Blood Fortune Lv5 Grimoire in a trade for something for later use (saw that Kei had created it and figured it a duplicate), although still have a Lv4 one. Not too big a deal, since the multipliers are crazy enough on Devaki and I can just get another or higher very easily at this point. Good thing it's not too hard to make more money in this game!

Back into the ruins, through a door that certainly is not ominous at all. I go down a geomagnetic pole (!?) and end up on a floor with a much different atmosphere, and different music to boot. Also, more lore. Dunno why I copied it all down before, but I'll continue to do so this time.
---
"These are the deepest recesses of
Ginnungagap... normally unreachable by
those of your world."
"...But, as surely as time flows, the
will of this world is also fading."
"My only course is to relay the truth
to those who seek enlightenment...
"Unknown adventurers... if you seek the
truth of this place, then I bid you
overcome yet one further trial.
"Release the four seals within this
land, and stand against the illusions
that yet remain!"
"Your ordeal lies beyond the door to
the south. I bid you prepare."
---

The enemies on this floor are the same as the floor above. Not unwelcome, I suppose. This floor is a huge mess. A superconfusing maze, but thankfully, not a very threatening one. It'd be worrying if these enemies were actually a threat, at least until I lock them down with binds! It soon comes to pass, but I get the feeling something's going to happen when I press those switches, so I go back and save before pressing one. Or rather, grasping an invisible power!
And sure enough, even out of nowhere, F.O.E. These things are weird - they move counterclockwise around the labyrinth, and will phase to the other side of any wall they come to. Of course, dodging them isn't my style, and I've apparently corrupted TouyaShiro into playing the game this technically improper way as well. I can now say I'm a bad influence. :^)
---

So how to deal with these things? They're immune to all my binds, so that's out. They resist the elements, so a Link chain wouldn't be ideal.

The incredibly silly solution saw the star of the show being Ichigo, becoming a monster in Diablo 2's Hell. He could Hit-Taker indefinitely, effectively for 2TP a casting due to TP Regen Food. He would soak up all the damage, and would never ever die because Azura's Cover Fire could restore him for free. Even when he was Arm Bound (these things like binds), the pumpkin couldn't do much.
The only threat came from the lesser pumpkins it would summon at around half health. But an elemental rounds/Link Order combo beat down one, and I could usually get the other with Venom Curse. Speaking of, it could be used, and simply sped up the fight.

The wins were slow, but inevitable. The others even had the courtesy to stop and patiently wait for me to beat their friend every time. What polite enemies.
---
I cleared out the four that showed up, and after a bit of stalling to restore TP, went back to save in preparation for the next set. The next set didn't show up, so it was just a simple trek around to get the remaining switches.
With that, the door to the south opens up, where there's more lore.
---
"Welcome, adventurer." (sic, he just says "adventurer")
"You now witness the remainder of
Ginnungagap's power. This is all that
remains of the might it once held..."
"But even that... is enough to measure
the abilities of a mere human."
"Whether pursuing ancient riddles, or
simple curious... for whatever reason you
now stand here in this realm of isolation..."
"The time has come to show me your power."
"You now face an illusion of Ginnungagap`s
conjury. Its power far exceeds that of the
man that once walked these halls, long ago."
"If you can overcome it, I shall teach
you the truth of this land."
"Come forth, Incarnation of Fafnir!"
---

Except, yeah, we have yet another final challenge!! Will it ever stop?!
---

So this awesome-looking thing has a lot of fire-based moves. Could`ve gone out and fetched a Fire Wall Grimoire, but didn't feel like doing so, because that would mean having to look up what to do at the restaurant again. Although from checking after the fact, just having this one skill (at Lv4, ofc) would be enough to turn the fight into a complete snoozefest.

The one problem with Demi-Fafnir is that it's immune to Arm Bind, which isn't that big a problem as this thing has critically low HP. Link Order did respectable damage as well, and this thing is also vulnerable to Poison. It's quite fitting that everything I had used came into play here: poison, Ecstasy (it only did around 2000 with two binds and no Bull Charge), Link Order, and Ichigo being an immovable wall. Also yes, the poison is from a slightly different take. Forgot to get Link Order's during the original fight, which this is from, and forgot to get the poison from the redo to cap some stuff which the rest are from.
The only thing that's worrying is these Control Devices (they're the glowing blue things in some of the shots) that seem to activate at certain HP thresholds. They emit a flame that damages the party at the end of each round. And if they're alive and Demi-Fafnir uses a particular attack, it's almost sure to kill you. Thankfully, they have very low HP, so just beating them around got them to stop. If they're both down, the attack is like a fun tickle.

All there was to it.
---
Another one bites the dust. Definitely easier than any recent boss, even with some of the issues. And with that, we can finally learn the truth about these ruins!!
---
The long and painful battle has at last
come to an end. You have survived,
victorious!
"...Children of man... I am moved. It is
enough to make me reconsider the true
potential of humankind..."
The mysterious voice seems surprised at
your victory.
"However, it is still not enough."
"An overwhelming power is sealed deep in
this land. But I refuse to lead you to your
deaths. You require more power yet..."
"I bid you now return to your own world.
There, challenge the Labyrinth you know
well, and conquer its lofty heights!"
"Once you have surpassed even the Ruler
of the Heavens... only then shall I pass
on my wishes to you. I await you here..."
The voice, heavy with newfound regard
and expectation, fades away...
There is still much you do not understand,
but you have completed your investigation
of the area you were assigned.
The quest is now complete.
---
Man, screw this guy. Always wanting more. So he wants more power?!

MORE POWER.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!
Next time, hot new tech and inspecting my weapons.
Next | Index
11F | B2 | 12F | 13F | 14F | 15F
B3 | B4 | 16F | 17F | 18F | 19F | 20F
21F | 22F | 23F | 24F | 25F | B5
26F | 27F | 28F | 29F | 30F (1) | 30F (2) | 31F

So here's a shot of the status screen. Still in good shape, but materials are piling up in the inventory, and Kei's a bit low on juice. May as well go and heal/restock.

From this trip and the restaurant, plus selling Devaki's current armor, I have just enough to get a new shield (from the Wall enemies) that gives some nice resistances and Bindings. On that last one, I decide, why not? Already whipping this game as it is, literally. May as well go that extra mile. Her defense goes up to 198 as a result of this.
Although I do screw my own ass a bit - I spend so much money on this that I need to sell a few things to stay at the inn. I also accidentally use the Blood Fortune Lv5 Grimoire in a trade for something for later use (saw that Kei had created it and figured it a duplicate), although still have a Lv4 one. Not too big a deal, since the multipliers are crazy enough on Devaki and I can just get another or higher very easily at this point. Good thing it's not too hard to make more money in this game!

Back into the ruins, through a door that certainly is not ominous at all. I go down a geomagnetic pole (!?) and end up on a floor with a much different atmosphere, and different music to boot. Also, more lore. Dunno why I copied it all down before, but I'll continue to do so this time.
---
"These are the deepest recesses of
Ginnungagap... normally unreachable by
those of your world."
"...But, as surely as time flows, the
will of this world is also fading."
"My only course is to relay the truth
to those who seek enlightenment...
"Unknown adventurers... if you seek the
truth of this place, then I bid you
overcome yet one further trial.
"Release the four seals within this
land, and stand against the illusions
that yet remain!"
"Your ordeal lies beyond the door to
the south. I bid you prepare."
---

The enemies on this floor are the same as the floor above. Not unwelcome, I suppose. This floor is a huge mess. A superconfusing maze, but thankfully, not a very threatening one. It'd be worrying if these enemies were actually a threat, at least until I lock them down with binds! It soon comes to pass, but I get the feeling something's going to happen when I press those switches, so I go back and save before pressing one. Or rather, grasping an invisible power!
And sure enough, even out of nowhere, F.O.E. These things are weird - they move counterclockwise around the labyrinth, and will phase to the other side of any wall they come to. Of course, dodging them isn't my style, and I've apparently corrupted TouyaShiro into playing the game this technically improper way as well. I can now say I'm a bad influence. :^)
---

So how to deal with these things? They're immune to all my binds, so that's out. They resist the elements, so a Link chain wouldn't be ideal.

The incredibly silly solution saw the star of the show being Ichigo, becoming a monster in Diablo 2's Hell. He could Hit-Taker indefinitely, effectively for 2TP a casting due to TP Regen Food. He would soak up all the damage, and would never ever die because Azura's Cover Fire could restore him for free. Even when he was Arm Bound (these things like binds), the pumpkin couldn't do much.
The only threat came from the lesser pumpkins it would summon at around half health. But an elemental rounds/Link Order combo beat down one, and I could usually get the other with Venom Curse. Speaking of, it could be used, and simply sped up the fight.

The wins were slow, but inevitable. The others even had the courtesy to stop and patiently wait for me to beat their friend every time. What polite enemies.
---
I cleared out the four that showed up, and after a bit of stalling to restore TP, went back to save in preparation for the next set. The next set didn't show up, so it was just a simple trek around to get the remaining switches.
With that, the door to the south opens up, where there's more lore.
---
"Welcome, adventurer." (sic, he just says "adventurer")
"You now witness the remainder of
Ginnungagap's power. This is all that
remains of the might it once held..."
"But even that... is enough to measure
the abilities of a mere human."
"Whether pursuing ancient riddles, or
simple curious... for whatever reason you
now stand here in this realm of isolation..."
"The time has come to show me your power."
"You now face an illusion of Ginnungagap`s
conjury. Its power far exceeds that of the
man that once walked these halls, long ago."
"If you can overcome it, I shall teach
you the truth of this land."
"Come forth, Incarnation of Fafnir!"
---

Except, yeah, we have yet another final challenge!! Will it ever stop?!
---

So this awesome-looking thing has a lot of fire-based moves. Could`ve gone out and fetched a Fire Wall Grimoire, but didn't feel like doing so, because that would mean having to look up what to do at the restaurant again. Although from checking after the fact, just having this one skill (at Lv4, ofc) would be enough to turn the fight into a complete snoozefest.

The one problem with Demi-Fafnir is that it's immune to Arm Bind, which isn't that big a problem as this thing has critically low HP. Link Order did respectable damage as well, and this thing is also vulnerable to Poison. It's quite fitting that everything I had used came into play here: poison, Ecstasy (it only did around 2000 with two binds and no Bull Charge), Link Order, and Ichigo being an immovable wall. Also yes, the poison is from a slightly different take. Forgot to get Link Order's during the original fight, which this is from, and forgot to get the poison from the redo to cap some stuff which the rest are from.
The only thing that's worrying is these Control Devices (they're the glowing blue things in some of the shots) that seem to activate at certain HP thresholds. They emit a flame that damages the party at the end of each round. And if they're alive and Demi-Fafnir uses a particular attack, it's almost sure to kill you. Thankfully, they have very low HP, so just beating them around got them to stop. If they're both down, the attack is like a fun tickle.

All there was to it.
---
Another one bites the dust. Definitely easier than any recent boss, even with some of the issues. And with that, we can finally learn the truth about these ruins!!
---
The long and painful battle has at last
come to an end. You have survived,
victorious!
"...Children of man... I am moved. It is
enough to make me reconsider the true
potential of humankind..."
The mysterious voice seems surprised at
your victory.
"However, it is still not enough."
"An overwhelming power is sealed deep in
this land. But I refuse to lead you to your
deaths. You require more power yet..."
"I bid you now return to your own world.
There, challenge the Labyrinth you know
well, and conquer its lofty heights!"
"Once you have surpassed even the Ruler
of the Heavens... only then shall I pass
on my wishes to you. I await you here..."
The voice, heavy with newfound regard
and expectation, fades away...
There is still much you do not understand,
but you have completed your investigation
of the area you were assigned.
The quest is now complete.
---
Man, screw this guy. Always wanting more. So he wants more power?!

MORE POWER.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!
Next time, hot new tech and inspecting my weapons.
Next | Index