EON: Exploring the world's trees, 2-3
Feb. 19th, 2019 08:05 pmL1: B1 || L2: B1 / B2 / B3 || L3: B1 / B2 / B3 || L4: B1 / B2 / B3 || L5: B1 / B2 / B3 / B4 / B5
So moving onto B3, I see Marco and Oliver wounded. They tell me to hunt down the wounded Berserker King and OH GOD WHAT
---

Just a few steps in and I'm already fighting the thing, though at half of its 4067 health. It's a blindside, so it opens up by doing like 30 damage to everyone. I counter with Sophie's force boost to buff and get everyone healed up in no time.

I pretty much wrecked the thing, at least. Gundis was able to get off a large number of Rapid Fires due to Leg Bind and then Paralysis neutering its evasion. I was using Link skills at the same time to do even more damage.

Done.
---
After the battle, it says the totally wrong person brought it down. But the game's trolling continues as it's again right there upstairs
It gave me a drop that allowed me to create a strong katana. Nina could use this, but I didn't equip it right away as some of her skills require using a knife - namely for now, one that deals leg bind. When I did later on though, I really noticed the difference on her basic attacks. Oh, and she could fight from the back row too due to her passive! And it came with a skill of its own which lowered attack and did a ton of damage.
Two quests again for this floor, at least at first. The first was to kill one of those bears for their drops, except Napier is a fool and I already got and sold her the materials. She insults herself because of it. The second was to find this Mossarella or whatever that some algae specialist dropped. I'd found it in a pool while exploring and report the location to him after going back and looking at it again.

New enemies here included the Big Roller, just a bigger fatter version of them with the same gimmick with baboons, paralysis on its roll attack, and the same leg bind vulnerability. There was also the Ghost Owl, who could deal ranged electric damage. The head bind skill on the gun I made came in handy here, when it landed anyway. Was also what I needed for its conditional anyway, so.
Shortly into this floor another quest becomes available - find chopping points, but only very special ones. In other words, the remains of the logs that the bears break open. Have to advance through it for that. I need to find six in total for the max reward. Speaking of chopping points, get my first wipe here when my farming party gets ambushed and one-rounded. What they get for not giving me any rare materials...
I run into the same guild from before after the third of these logs on this floor. I assume that it'd be different ones if I scanned guild cards, which I haven't yet. The leader, a shota Hero, introduces himself as Kincaid here. They give me some Analysis Scopes. There was also another Adventure Episode here where stealth was required to grab something without alerting nearby monsters, so who better than a ninja?
Not much else to this floor after entering into a big area with five logs to break and a bear, who I'm at this point strong enough to take down with minimal TP spent, though it's slow goings.

Before heading into the Berserker King this time with all of its health, I had a little FOE puzzle on my hands. There were two bears in here I needed to avoid, so I needed to have them smash the logs, leave the room, and use them to sneak on by. I would've just potatoed the bears down, but it would've required fighting one at 0am, resting till 7am, getting the other, then resting until 7pm. Not like it would've been a problem, but I didn't bother. No sneaking up on it from behind like in EO4 either.
---

This fight actually turned out to be easier. I defended at the start and that made its opening move laughable. Nina's weapon from its previous form was very handy here. It had a move that did over 100 damage to the Berserker King without buffs/debuffs, and 130 with. To add insult to injury it had an attack debuff associated with it. I could stack this with Sophie's defense buff (boosted and used right away on everyone) and Harumi's attack debuff to make its attacks mostly feeble. These even negated its attempts to buff itself.

Of course I soon remembered I couldn't spam it. Still she was still doing 60 damage on her own. Landis and Harumi - when attacking - also did more than enough to wear it down. As did Gundis, but her binds were also being very stubborn to land. Eventually I just activated Double Action and eventually got down an arm bind (crippling its attack further) and even a leg bind.
I also eventually turned on Landis' boost shortly thereafter and went to work with his Links. Pretty soon the Berserker King was in no condition to fight at all.

No surprise that it died (again) on this turn.
---
And with victory comes--

WHAT THE HELL WHY?
---

Thrown right into another battle, though I get healed by Wiglaf (who still just sits around) and even a chance to save in-between. A real save too, though you're warned to use a different slot to not Wiegraf yourself.

Cernunnos was the boss of the Primative Jungle in EO1, a dungeon also in this game. But apparently I guess it decided it couldn't wait and attacked right now. It has a gimmick where every five turns it went into a counterattacking stance. I avoided this via arm bind the first time, and not attacking it subsequent times, but sometimes got dinged by it. It also has a gimmick where it summons Healing Rollers to buff and heal it 150hp at a time. One time after killing one of them during a counter turn, an attack got redirected and Gundis stupidly shot the thing and died.

That said despite having only 1000 more HP and actually less defenses, because of those rollers this fight took way longer than I wanted. They constantly heal and/or cast defensive buffs on the thing. I eventually caught on that Nina could attack the back row for full damage too, which made dealing with them more practical. It was bad enough that my resources were strained, to the point where I decided resources are there to be used, and used the TP recovery items that I had on me.

I took out two sets, but it summoned a third at low HP!! Thankfully though it negated my defensive debuffs, I killed the rollers before they could buff it back up. I popped NIna's force break at around this point to help get me across the finish line.

I had enough to keep going for several turns after this, but thankfully it came to an end.
---
I get the blessing of Mueller and the guards for avenging their fallen by defeating the Berserker King after this, but no one mentions that other dickbag who decided to crash the party. At least we tell Persephone about it, who compliments us for doing "what many an adventurer should strive to accomplish". We're celebrities in the town already, and she encourages us to go out and greet everyone waiting for us.

These are Wiglaf, Oliver, and Marco. Oliver offers steaks as promised, Wiglaf joins us in celebration. Persephone admits she was unsure she count rely on us, but admits how much we've grown. She gives 1500en and almost enough EXP to get up to level 16 as a reward. I also get a pair of Aim Goggles for fully mapping the Lush Woodlands, something she used recently but hand't needed as of late.
So moving onto B3, I see Marco and Oliver wounded. They tell me to hunt down the wounded Berserker King and OH GOD WHAT
---

Just a few steps in and I'm already fighting the thing, though at half of its 4067 health. It's a blindside, so it opens up by doing like 30 damage to everyone. I counter with Sophie's force boost to buff and get everyone healed up in no time.

I pretty much wrecked the thing, at least. Gundis was able to get off a large number of Rapid Fires due to Leg Bind and then Paralysis neutering its evasion. I was using Link skills at the same time to do even more damage.

Done.
---
After the battle, it says the totally wrong person brought it down. But the game's trolling continues as it's again right there upstairs
It gave me a drop that allowed me to create a strong katana. Nina could use this, but I didn't equip it right away as some of her skills require using a knife - namely for now, one that deals leg bind. When I did later on though, I really noticed the difference on her basic attacks. Oh, and she could fight from the back row too due to her passive! And it came with a skill of its own which lowered attack and did a ton of damage.
Two quests again for this floor, at least at first. The first was to kill one of those bears for their drops, except Napier is a fool and I already got and sold her the materials. She insults herself because of it. The second was to find this Mossarella or whatever that some algae specialist dropped. I'd found it in a pool while exploring and report the location to him after going back and looking at it again.

New enemies here included the Big Roller, just a bigger fatter version of them with the same gimmick with baboons, paralysis on its roll attack, and the same leg bind vulnerability. There was also the Ghost Owl, who could deal ranged electric damage. The head bind skill on the gun I made came in handy here, when it landed anyway. Was also what I needed for its conditional anyway, so.
Shortly into this floor another quest becomes available - find chopping points, but only very special ones. In other words, the remains of the logs that the bears break open. Have to advance through it for that. I need to find six in total for the max reward. Speaking of chopping points, get my first wipe here when my farming party gets ambushed and one-rounded. What they get for not giving me any rare materials...
I run into the same guild from before after the third of these logs on this floor. I assume that it'd be different ones if I scanned guild cards, which I haven't yet. The leader, a shota Hero, introduces himself as Kincaid here. They give me some Analysis Scopes. There was also another Adventure Episode here where stealth was required to grab something without alerting nearby monsters, so who better than a ninja?
Not much else to this floor after entering into a big area with five logs to break and a bear, who I'm at this point strong enough to take down with minimal TP spent, though it's slow goings.

Before heading into the Berserker King this time with all of its health, I had a little FOE puzzle on my hands. There were two bears in here I needed to avoid, so I needed to have them smash the logs, leave the room, and use them to sneak on by. I would've just potatoed the bears down, but it would've required fighting one at 0am, resting till 7am, getting the other, then resting until 7pm. Not like it would've been a problem, but I didn't bother. No sneaking up on it from behind like in EO4 either.
---

This fight actually turned out to be easier. I defended at the start and that made its opening move laughable. Nina's weapon from its previous form was very handy here. It had a move that did over 100 damage to the Berserker King without buffs/debuffs, and 130 with. To add insult to injury it had an attack debuff associated with it. I could stack this with Sophie's defense buff (boosted and used right away on everyone) and Harumi's attack debuff to make its attacks mostly feeble. These even negated its attempts to buff itself.

Of course I soon remembered I couldn't spam it. Still she was still doing 60 damage on her own. Landis and Harumi - when attacking - also did more than enough to wear it down. As did Gundis, but her binds were also being very stubborn to land. Eventually I just activated Double Action and eventually got down an arm bind (crippling its attack further) and even a leg bind.
I also eventually turned on Landis' boost shortly thereafter and went to work with his Links. Pretty soon the Berserker King was in no condition to fight at all.

No surprise that it died (again) on this turn.
---
And with victory comes--

WHAT THE HELL WHY?
---

Thrown right into another battle, though I get healed by Wiglaf (who still just sits around) and even a chance to save in-between. A real save too, though you're warned to use a different slot to not Wiegraf yourself.

Cernunnos was the boss of the Primative Jungle in EO1, a dungeon also in this game. But apparently I guess it decided it couldn't wait and attacked right now. It has a gimmick where every five turns it went into a counterattacking stance. I avoided this via arm bind the first time, and not attacking it subsequent times, but sometimes got dinged by it. It also has a gimmick where it summons Healing Rollers to buff and heal it 150hp at a time. One time after killing one of them during a counter turn, an attack got redirected and Gundis stupidly shot the thing and died.

That said despite having only 1000 more HP and actually less defenses, because of those rollers this fight took way longer than I wanted. They constantly heal and/or cast defensive buffs on the thing. I eventually caught on that Nina could attack the back row for full damage too, which made dealing with them more practical. It was bad enough that my resources were strained, to the point where I decided resources are there to be used, and used the TP recovery items that I had on me.

I took out two sets, but it summoned a third at low HP!! Thankfully though it negated my defensive debuffs, I killed the rollers before they could buff it back up. I popped NIna's force break at around this point to help get me across the finish line.

I had enough to keep going for several turns after this, but thankfully it came to an end.
---
I get the blessing of Mueller and the guards for avenging their fallen by defeating the Berserker King after this, but no one mentions that other dickbag who decided to crash the party. At least we tell Persephone about it, who compliments us for doing "what many an adventurer should strive to accomplish". We're celebrities in the town already, and she encourages us to go out and greet everyone waiting for us.

These are Wiglaf, Oliver, and Marco. Oliver offers steaks as promised, Wiglaf joins us in celebration. Persephone admits she was unsure she count rely on us, but admits how much we've grown. She gives 1500en and almost enough EXP to get up to level 16 as a reward. I also get a pair of Aim Goggles for fully mapping the Lush Woodlands, something she used recently but hand't needed as of late.