[personal profile] sirsystemerror
Let's open the second-to-last (?) update with a look at Rosa's post-70 gains.


~ -1 Str, ±0 Agi, -1 Sta, ±0 Int, ±0 Spi
~ ±0 Str, ±0 Agi, -1 Sta, -1 Int, ±0 Spi
~ +1 Str, ±0 Agi, +1 Sta, ±0 Int, +1 Spi
~ +1 Str, +1 Agi, +1 Sta, ±0 Int, +1 Spi
~ ±0 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ ±0 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ +1 Str, +1 Agi, +1 Sta, +1 Int, +1 Spi
~ +2 Str, ±0 Agi, ±0 Sta, ±0 Int, +2 Spi


Umm...yeah. These are not good. For the hell of it, to demonstrate the difference between well-looked-after stats and stats that just go with whatever, Rosa having bad stat gains anyway, and because of seeking a particular item drop, I won't manipulate anything this time around.


My target are the purple soldieresses. Confusion takes care of them and their sorceress allies. They have a few interesting drops. The first and most common of these are Artemis Arrows, the best arrows in the game. They're MUCH more powerful than the Yoichi Arrows, but they're only dropped or stolen. No Edge, so we have to go with beating on them. Or rather, having them hug themselves into stone statues.


Also important is their semi-rare. The Minerva's Plate is a weird item. It can only be equipped by women. It gives +15 to Strength, Agility, and Vitality...except it only gives +10 in Advance. It also gives -15 to Spirit and Intelligence. You know, the stats they use for their magic. Paralysis immunity and nice physical defense, though.

The fun doesn't stop there for Rosa, though. These chicks also can drop Artemis' Bow, which gives the same stats +10/-10. EasyType exclusively gives you a bonus against dragons with this equipped. This is basically a giant scam to try and get. It only offers 10 more attack over the Yoichi's Bow which I completely forgot existed, which gives the same +10 Strength with no penalties. So not worth seeking out.


...


Okay. Since the game is being a butt. Let's demonstrate how much of a difference it makes. This sucker absorbs Holy, so we'll be murdering him with some arrowy violence. Let's try 8 shots with all the different bows we have.

Artemis' Bow: 9504, 9999, 8805, 9999, 9450, 9645, 8805, 8025
Yoichi's Bow: 8151, 7770, 9898, 9842, 8106, 8988, 9674, 9226
Elven Bow: 5940, 8411, 7683, 8963, 8411, 9035, 7215, 8148
Killer Bow: 8151, 8050, 6650, 6594, 7210, 7995, 7826, 9058

Okay, so it means more than I thought, and I guess the increased crit rate on the Killer Bow doesn't outweigh pure power. Maybe Artemis' Bow has that too. Whatever. It gets him in four.


A little later in, Rosa finds the White Robe. It's her ultimate armor in vanilla, despite any other user of White Mage being able to equip it. Not too hot, +15 to Spirit (that's probably maxed anyway) aside.

Rosa dealt with Dark Bahamut by Reflecting Holy off herself onto him, and Curaga off him onto her.


Poor Plague was completely locked down with Reflect. This WOULD kill him, except he keeps casting it and resetting his counter. Still, no threat is no threat. The Lunarsaurs were a simple fight as well. Rosa just used arrows to take care of business, since they don't appreciate Holy being used on them.


Back to Earth. Finally, a fight against this guy where it's not just luckshit. Even if it is because of leveling. The call between Elven Bow or Mute Arrows was a tough one, but I went with Elven Bow + Yoichi Arrows, as they seemed to do more without crippling Rosa's ability to heal. The bow also cast Shell when used as an item, useful for mitigating Thundaga's damage to avoid being one-twoed.

The next two Cave of Trials battles really demonstrated Rosa's flexibility. Storm Dragon was slaughtered by Artemis Arrow physical offense, whereas T-Rex was wrecked by Holy magical offense. Same goes for the two after that on a return trip: Holy took out Gigas Worm, whereas Deathmask, being a Mech, got wrecked by Thunder Arrows.


Yes, Teleport is nice. Ogopogo was wasted with Holy, with Rosa healing as needed.


Finally, Big Z himself. There's a problem, though. If Rosa uses Holy, he counters with Whirl. Recall that Big Bang inflicts HP Leak, and this reduces HP to single digits. Yeah. So, Rosa had to fight him with archery. This is the other reason for going for the Minerva Plate - it stocked me up for this fight.


With that in front of her...this was a surprisingly easy fight. The levels could be thanked for it, but whatever the case, the strategy was simple: pelt Zeromus with Arrows a lot and heal when HP was low enough for the next attack to be threatening. Rosa's Damage varied; I saw as low as 1900 and as high as 3400. It took her 48 arrows to get the job done.

I'll run through the postgame when I feel like running through the postgame. Which I might not actually do, since it does have a tendancy to drag and the final boss is a bit anticlimactic considering strategies one uses on it. We'll see, though.

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sirsystemerror

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