sirsystemerror (
sirsystemerror) wrote2015-02-03 05:19 pm
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FF4 Solo Rosa Part II
Hourglasses were employed against the dolls. I temporarily gave Rosa a Ribbon to protect against the Black Fang attack of the Shadow Dragon, mostly out of laziness - it seemed the best way to go about getting immunity. Golbez was a slow and easy fight with Holy Arrows, anyway. The Dwarves' Shop carried a weapon upgrade for her in the Darkness Arrows. I removed and got rid of the Ribbon after this fight.

And in Babel, Rosa would find a new Bow. This thing has an increased critical hit rate, or so it says. What's the formula on crits? I dunno, algorithms guide doesn't say.

Lugaeborg and Barnabas are Mechs, meaning they take insane damage from Thunder Arrows. Lining up the first fight was a little annoying, as was finding the right attack pattern so Laser didn't instagib Rosa in the second fight.

There's not much to say about the leadup to Rubicante, other than getting Poison Arrows proper, and that I didn't fight most of the fights in the cave as usual due to them containing obnoxious bats with attacks that take ages to animate. Status was the order of the day in Babel part 2.
Against Rubicante himself, Rosa Shelled up to protect against Scorch. She could funnily enough use Reflect to bounce back the Firas. Rubicante doesn't absorb fire...and actually responds to nonreflected castings with Life on your party.

More upgrades. The Mute Arrows are highly effective against Mage enemies. The Rune Staff is one of the more common drop-only items. It has that property as well. Mostly pointless for Rosa with her arrows being superior more often than not, but it has its uses. And in the Land of Summoned Monsters is yet another arrow upgrade: Angel Arrows destroy Giants.

So Asura. Easy fight, right, just use the Reflect strat and body her with Mute Arrows? Not exactly...Asura casts Life on herself as part of her routine. In other words, she messes with the solo challenge!

The rather unorthodox solution was to go out and get the others petrified by the Black Lizards. They have a drop for us in the Medusa Arrows - otherwise weak weapons which can occasionally do the same. But unfortunately, it never triggers against party members.
Reflect was also the best way to deal with Leviathan. Reflect on Rosa to protect against Blizzara, and Reflect on it so she can heal herself. Thunder Arrows for offense.

The only real thing of note in the Sylvan Cave is the Elven Bow. This lets you attack any Mage for high damage, regardless of the Arrow you use.

Sealed Cave? Ha! Reflect for the doors. ALL THE DOORS. Despite this, it still wasn't enough for Rosa to get her last spell, which she needed to beat the Demon Wall. A bit of grinding later, and it was done.

The Behemoth brigade before Bahamut provide an interesting challenge. They spit Maelstrom out in response to Holy-elemental spells. Rosa instead Protected up, Berserked herself, and beat them to death with the Rune Staff. Bahamut itself was dealt with by Reflect, no big deal.
Everything in the Babel Giant is a Mech, so Rosa had a field day with Thunder Arrows. She was actually able to gain a couple levels!!

What a stupid fight. Everything but Barbariccia absorbs Holy. She's weak to it. Rosa could mess with Scarmigilione with Curaja, but had to beat down the other two with Arrows. Protect and Shell stacking helped to mitigate their attacks.

The CPU is also a stupid fight. I decided to just down it with reflected Holys in a risky strat, just like with Palom. And just like with Palom, the game agreed to this on the first try. Oh well, no complaints!
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And in Babel, Rosa would find a new Bow. This thing has an increased critical hit rate, or so it says. What's the formula on crits? I dunno, algorithms guide doesn't say.

Lugaeborg and Barnabas are Mechs, meaning they take insane damage from Thunder Arrows. Lining up the first fight was a little annoying, as was finding the right attack pattern so Laser didn't instagib Rosa in the second fight.

There's not much to say about the leadup to Rubicante, other than getting Poison Arrows proper, and that I didn't fight most of the fights in the cave as usual due to them containing obnoxious bats with attacks that take ages to animate. Status was the order of the day in Babel part 2.
Against Rubicante himself, Rosa Shelled up to protect against Scorch. She could funnily enough use Reflect to bounce back the Firas. Rubicante doesn't absorb fire...and actually responds to nonreflected castings with Life on your party.


More upgrades. The Mute Arrows are highly effective against Mage enemies. The Rune Staff is one of the more common drop-only items. It has that property as well. Mostly pointless for Rosa with her arrows being superior more often than not, but it has its uses. And in the Land of Summoned Monsters is yet another arrow upgrade: Angel Arrows destroy Giants.

So Asura. Easy fight, right, just use the Reflect strat and body her with Mute Arrows? Not exactly...Asura casts Life on herself as part of her routine. In other words, she messes with the solo challenge!

The rather unorthodox solution was to go out and get the others petrified by the Black Lizards. They have a drop for us in the Medusa Arrows - otherwise weak weapons which can occasionally do the same. But unfortunately, it never triggers against party members.
Reflect was also the best way to deal with Leviathan. Reflect on Rosa to protect against Blizzara, and Reflect on it so she can heal herself. Thunder Arrows for offense.

The only real thing of note in the Sylvan Cave is the Elven Bow. This lets you attack any Mage for high damage, regardless of the Arrow you use.


Sealed Cave? Ha! Reflect for the doors. ALL THE DOORS. Despite this, it still wasn't enough for Rosa to get her last spell, which she needed to beat the Demon Wall. A bit of grinding later, and it was done.

The Behemoth brigade before Bahamut provide an interesting challenge. They spit Maelstrom out in response to Holy-elemental spells. Rosa instead Protected up, Berserked herself, and beat them to death with the Rune Staff. Bahamut itself was dealt with by Reflect, no big deal.
Everything in the Babel Giant is a Mech, so Rosa had a field day with Thunder Arrows. She was actually able to gain a couple levels!!

What a stupid fight. Everything but Barbariccia absorbs Holy. She's weak to it. Rosa could mess with Scarmigilione with Curaja, but had to beat down the other two with Arrows. Protect and Shell stacking helped to mitigate their attacks.

The CPU is also a stupid fight. I decided to just down it with reflected Holys in a risky strat, just like with Palom. And just like with Palom, the game agreed to this on the first try. Oh well, no complaints!
Next | Index